I'm not sure where marketing draws the line between R3/R5/R7 categories - although it appears they may be moving away from that naming convention. The shader core would be GCN 1.0 while some of the other blocks would be newer and inline with the larger CI parts IIRC. Looks like the 520 is a 5-CU configuration while 530 is 6-CU: If only DDR3 is used, the performance should be on par with the Radeon R7 M440 (1021 MHz, 320 shader units, DDR3). Less demanding games like Overwatch, Fifa 17 (with a fast CPU) or Farming Simulator 17, would run well, but using low to medium detail settings. However, the performance should be comparable, which means that demanding games like Dishonored 2, Call of Duty: Infinite Warfare or XCOM 2 should not run smoothly. The new chip is not based on the Polaris architecture from 2016, but the old one that was introduced with the Radeon R5 M230 in 2014 and later used in the M330 and M430 / M440 / M445.ĭue to the higher clock speed of up to 1030 MHz, the Radeon 520 should be slightly faster than the old Radeon R7 M445 (920 MHz, 320 shader units, GDDR5). AMD reveals that the chip features five compute units based on the GCN architecture and 2 GB GDDR5 64-bit graphics memory. The Radeon 520 is a dedicated entry-level graphics card for laptops that was released in 2017.
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